Game Development

Game Development

The working title for my game development project is AGWAN, "A Game Without a Name". I have ideas for a permanent name, but it is not a priority.

I'm building a procedurally generated survival game with base building and crafting components.

As of 2024, I am switching from my custom C++ implementation to using Godot 4. While there were no show stoppers with my C++ implementation, I believe that taking a step back and using a game engine will speed development in the long run. I am teaching myself Godot and hope to have a new start in time for the next meetup in April 2024.

Slides I've presented at the Southern NH Game Developers Meetup are linked on the right.

Quadratic Shader 2024 October 17