SNH Meetup Slides 12

SNH Meetup Slides 12

Documenting my game development

C++ Computer Game Godot

I've posted my project AGWAN progress slides, as presented to the SNH Game Developer's meetup on October 17, 2024.

Game development progressed slowly over this last interval. I had worked on a base building component as well as movement and third-person camera logic.

While somewhat broken, I showed an avatar with IK leg placement using an arc of rays, as well as camera distance finding using backward facing rays, or whiskers.

IK Arcs of Rays and Camera Whiskers

The progress slides can be viewed in the game project section of this site, October 17, 2024 Slides.

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